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Welcome to Gamengineering Tutorials,


If you have found this page, then this means you most probably are interested in game development. This is the place where you will learn how to develop your first android mobile game using  libGDX, which is a free open - source game development application framework. As an IDE (integrated development environment) we will use Android Studio.

After creating my first game, Black Dodger, i thought it would be very useful to try and explain the procedure i followed in order to create the game from scratch, the difficulties i encountered, the solutions i found and create an up - to - date tutorial of android game development using Libgdx.

The ending result will be your OWN game, a mini clone of Black Dodger. The game will even have graphics, animations and will be fully responsive and functional for every device. From there, having learnt all the fundamentals, you will be able to take initiatives and create something unique and hopefully cool and awesome.

There are 4 main categories of tutorials:
  1. How to setup and use some of Libgdx's features, step by step (How To).
  2. How to solve some problems that almost every developer will have to face, like resolution and aspect ratio independence (Common Problems).
  3. How to understand a little deeper gaming development (Understanding).
  4. How to setup ads for your game.
Stay tuned, you will soon have your own game! 

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